Home
last modified time | relevance | path

Searched refs:dispatchCompute (Results 1 – 25 of 86) sorted by relevance

1234

/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fBasicComputeShaderTests.cpp115 gl.dispatchCompute(1, 1, 1); in iterate()
224 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
365 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
487 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
613 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
728 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
866 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
869 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
972 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
1079 gl.dispatchCompute(m_workSize[0], m_workSize[1], m_workSize[2]); in iterate()
[all …]
H A Des31fSynchronizationTests.cpp390 gl.dispatchCompute(groupsX, groupsY, 1); in runCompute()
1585 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()
1663 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()
1701 gl.dispatchCompute(m_invocationGridSize / 2, m_invocationGridSize, 1); in runCommand()
1756 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runSingleRead()
2443 gl.dispatchCompute(m_workSize, 1, 1); in iterate()
2685 gl.dispatchCompute(m_workSize, 1, 1); in iterate()
2689 gl.dispatchCompute(m_workSize, 1, 1); in iterate()
2923 gl.dispatchCompute(m_workSize, m_workSize, 1); in iterate()
2951 gl.dispatchCompute(m_workSize, m_workSize, 1); in iterate()
[all …]
H A Des31fSSBOArrayLengthTests.cpp202 gl.dispatchCompute(1, 1, 1); in iterate()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SSBOArrayIndexing.cpp166 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
177 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
H A DesextcGPUShader5AtomicCountersArrayIndexing.cpp137 gl.dispatchCompute(10, /* num_groups_x */ in iterate()
H A DesextcGPUShader5ImagesArrayIndexing.cpp184 gl.dispatchCompute(1, /* num_groups_x */ in iterate()
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.cpp1847 gl.dispatchCompute(16, 16, 1); in prepareTexture()
2078 gl.dispatchCompute(16, 16, 1); in verifyInvalidResults()
2327 gl.dispatchCompute(16, 16, 1); in verifyValidResults()
2469 gl.dispatchCompute(width, height, 1 /* depth */); in iterate()
2491 gl.dispatchCompute(width, height, 1 /* depth */); in iterate()
2512 gl.dispatchCompute(width, height, 1 /* depth */); in iterate()
2910 gl.dispatchCompute(16, 16, 1); in verifyInvalidResults()
3158 gl.dispatchCompute(16, 16, 1); in verifyValidResults()
3255 gl.dispatchCompute(1 /* x */, 1 /* y */, 1 /* z */); in iterate()
3526 gl.dispatchCompute(1 /* x */, 1 /* y */, 1 /* z */); in iterate()
H A DglcShaderGroupVoteTests.cpp125 gl.dispatchCompute(1, 1, 1); in execute()
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DRendererGL.cpp346 angle::Result RendererGL::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::RendererGL
351 mFunctions->dispatchCompute(numGroupsX, numGroupsY, numGroupsZ); in dispatchCompute()
H A DRendererGL.h93 angle::Result dispatchCompute(const gl::Context *context,
H A DContextGL.cpp975 angle::Result ContextGL::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::ContextGL
980 return mRenderer->dispatchCompute(context, numGroupsX, numGroupsY, numGroupsZ); in dispatchCompute()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferOperations.cpp404 gl.dispatchCompute(1, 1, 1); in iterateFirstPhase()
1394 gl.dispatchCompute(1, 1, 1); in initializeBufferObjectData()
1514 gl.dispatchCompute(1, 1, 1); in initializeBufferObjectData()
H A DesextcTextureBufferAtomicFunctions.cpp187 gl.dispatchCompute(1, 1, 1); in iterate()
H A DesextcTextureBufferParamValueIntToFloatConversion.cpp210 gl.dispatchCompute(1, 1, 1); in iterate()
H A DesextcTextureBufferMAXSizeValidation.cpp238 gl.dispatchCompute(1, 1, 1); in iterate()
/aosp_15_r20/external/deqp/framework/opengl/
H A DgluES3PlusWrapperFuncs.inl74 dst->dispatchCompute = src.dispatchCompute;
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cSparseTexture2Tests.cpp1120 gl.dispatchCompute(width, height, depth); in writeDataToTexture()
1329 gl.dispatchCompute(width, height, depth); in verifyTextureData()
1952 gl.dispatchCompute(width, height, depth); in verifyTextureDataExtended()
2107 gl.dispatchCompute(width, height, depth); in verifyAtomicOperations()
2823 gl.dispatchCompute(width, height, depth); in writeDataToTexture()
3011 gl.dispatchCompute(width, height, depth); in verifyLookupTextureData()
H A Dgl4cMultiBindTests.cpp1549 gl.dispatchCompute(6, 6, 1); in fillMSTexture()
3492 gl.dispatchCompute(1, 1, 1); in iterate()
3626 gl.dispatchCompute(1, 1, 1); in iterate()
3883 gl.dispatchCompute(1, 1, 1); in iterate()
4138 gl.dispatchCompute(1, 1, 1); in iterate()
4351 gl.dispatchCompute(1, 1, 1); in iterate()
H A Dgl4cShaderTextureImageSamplesTests.cpp525 gl.dispatchCompute(1, /* num_groups_x */ in executeFunctionalTest()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageOperations.cpp203 gl.dispatchCompute(width, height, 1); in checkResults()
743 gl.dispatchCompute(width, height, depth); in runShaders()
/aosp_15_r20/external/angle/src/libANGLE/
H A DContext_gles_3_1_autogen.h23 void dispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); \
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DContext9.h241 angle::Result dispatchCompute(const gl::Context *context,
/aosp_15_r20/external/angle/src/libANGLE/renderer/null/
H A DContextNULL.h254 angle::Result dispatchCompute(const gl::Context *context,
/aosp_15_r20/external/angle/src/libANGLE/renderer/
H A DContextImpl.h235 virtual angle::Result dispatchCompute(const gl::Context *context,
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DContext11.cpp953 angle::Result Context11::dispatchCompute(const gl::Context *context, in dispatchCompute() function in rx::Context11
958 return mRenderer->dispatchCompute(context, numGroupsX, numGroupsY, numGroupsZ); in dispatchCompute()

1234