Home
last modified time | relevance | path

Searched refs:computeUniformStorage (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp3481 UniformStorage11 *computeUniformStorage = in applyComputeUniforms() local
3483 ASSERT(computeUniformStorage); in applyComputeUniforms()
3486 ANGLE_TRY(computeUniformStorage->getConstantBuffer(context, mRenderer, &constantBuffer)); in applyComputeUniforms()
3490 if (computeUniformStorage->size() > 0 && in applyComputeUniforms()
3493 UpdateUniformBuffer(deviceContext, computeUniformStorage, constantBuffer); in applyComputeUniforms()