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/aosp_15_r20/cts/tests/tests/virtualdevice/camera/src/android/virtualdevice/cts/camera/util/
H A DImageSubject.java110 private static boolean areColorsAlmostIdentical(int colorA, int colorB) { in areColorsAlmostIdentical() argument
111 float a1 = ((colorA >> 24) & 0xff) / 255f; in areColorsAlmostIdentical()
112 float r1 = ((colorA >> 16) & 0xff) / 255f; in areColorsAlmostIdentical()
113 float g1 = ((colorA >> 4) & 0xff) / 255f; in areColorsAlmostIdentical()
114 float b1 = (colorA & 0xff) / 255f; in areColorsAlmostIdentical()
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp1040 …Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f) * (m_texFormatInfo.valueMax - m_texFormatInfo.valueMin)… in createTexture() local
1049 colorA, colorB); in createTexture()
1102 …Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f) * (m_texFormatInfo.valueMax - m_texFormatInfo.valueMi… in createTexture() local
1110 cellSize, colorA, colorB); in createTexture()
1156 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in createTexture() local
1161 4, colorA, colorB); in createTexture()
1219 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in createTexture() local
1225 4, colorA, colorB); in createTexture()
1314 Vec4 colorA = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1319 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
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H A Des3fTextureShadowTests.cpp254 uint32_t colorA = 0xff000000 | rgb; in init() local
258 … tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), in init()
540 uint32_t colorA = 0xff000000 | rgb; in init() local
545 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
849 uint32_t colorA = 0xff000000 | rgb; in init() local
854 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
H A Des3fTextureFilteringTests.cpp227 uint32_t colorA = 0xff000000 | rgb; in init() local
232 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
545 uint32_t colorA = 0xff000000 | rgb; in init() local
550 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
881 const uint32_t colorA = 0xff000000 | rgb; in init() local
886 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
1148 uint32_t colorA = 0xff000000 | rgb; in init() local
1153 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
H A Des3fVertexTextureTests.cpp767 const uint32_t colorA = 0xff000000 | rgb; in init() local
772 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
1097 const uint32_t colorA = 0xff000000 | rgb; in init() local
1102 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
1439 const uint32_t colorA = 0xff000000 | rgb; in init() local
1444 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
1770 const uint32_t colorA = 0xff000000 | rgb; in init() local
1775 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
/aosp_15_r20/external/deqp/framework/common/
H A DtcuTextureUtil.cpp1155 static void fillWithGrid1D(const PixelBufferAccess &access, int cellSize, const Vec4 &colorA, const… in fillWithGrid1D() argument
1164 access.setPixel(colorA, x, 0); in fillWithGrid1D()
1168 static void fillWithGrid2D(const PixelBufferAccess &access, int cellSize, const Vec4 &colorA, const… in fillWithGrid2D() argument
1180 access.setPixel(colorA, x, y); in fillWithGrid2D()
1185 static void fillWithGrid3D(const PixelBufferAccess &access, int cellSize, const Vec4 &colorA, const… in fillWithGrid3D() argument
1200 access.setPixel(colorA, x, y, z); in fillWithGrid3D()
1206 void fillWithGrid(const PixelBufferAccess &access, int cellSize, const Vec4 &colorA, const Vec4 &co… in fillWithGrid() argument
1219 …thGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), cellSize, colorA, colorB); in fillWithGrid()
1222 colorA.swizzle(3, 2, 1, 0), colorB.swizzle(3, 2, 1, 0)); in fillWithGrid()
1227 fillWithGrid1D(access, cellSize, colorA, colorB); in fillWithGrid()
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H A DtcuTextureUtil.hpp124 void fillWithGrid(const PixelBufferAccess &access, int cellSize, const Vec4 &colorA, const Vec4 &co…
125 void fillWithRepeatableGradient(const PixelBufferAccess &access, const Vec4 &colorA, const Vec4 &co…
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp496 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() local
500 …llWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize >> level), colorA, in initTexture()
537 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() local
542 de::max(1, baseCellSize >> level), colorA, colorB); in initTexture()
579 Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
588 tcu::fillWithGrid(access, de::max(1, baseCellSize >> level), colorA, colorB); in initTexture()
655 … Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
667 de::max(1, baseCellSize >> level), colorA, colorB); in initTexture()
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp310 const uint32_t colorA = 0xff000000 | rgb; in Texture2DShadowTestInstance() local
313 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), in Texture2DShadowTestInstance()
570 const uint32_t colorA = 0xff000000 | rgb; in TextureCubeShadowTestInstance() local
573 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec() * cScale +… in TextureCubeShadowTestInstance()
820 const uint32_t colorA = 0xff000000 | rgb; in Texture2DArrayShadowTestInstance() local
823 …tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec() * c… in Texture2DArrayShadowTestInstance()
1057 const uint32_t colorA = 0xff000000 | rgb; in Texture1DShadowTestInstance() local
1060 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), in Texture1DShadowTestInstance()
1291 const uint32_t colorA = 0xff000000 | rgb; in Texture1DArrayShadowTestInstance() local
1294 …tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec() * c… in Texture1DArrayShadowTestInstance()
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H A DvktTextureFilteringTests.cpp287 const uint32_t colorA = 0xff000000 | rgb; in Texture2DFilteringTestInstance() local
293 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in Texture2DFilteringTestInstance()
295 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec() * cScale + cB… in Texture2DFilteringTestInstance()
530 const uint32_t colorA = 0xff000000 | rgb; in TextureCubeFilteringTestInstance() local
533 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec() * cScale +… in TextureCubeFilteringTestInstance()
539 … 4, tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in TextureCubeFilteringTestInstance()
542 tcu::RGBA(colorA).toVec() * cScale + cBias, in TextureCubeFilteringTestInstance()
810 const uint32_t colorA = 0xff000000 | rgb; in Texture2DArrayFilteringTestInstance() local
816 4, tcu::RGBA(colorA).toVec() * cScale + cBias, in Texture2DArrayFilteringTestInstance()
820 tcu::RGBA(colorA).toVec() * cScale + cBias, in Texture2DArrayFilteringTestInstance()
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/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp894 Vec4 colorA(1.0f, 0.0f, 0.0f, 1.0f); in createTexture() local
900 …llWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, in createTexture()
948 Vec4 colorA(1.0f, 0.0f, 0.0f, 1.0f); in createTexture() local
953 …llWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, in createTexture()
1021 Vec4 colorA = randomVector<4>(rnd); in createTexture() local
1026 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
1099 Vec4 colorA = randomVector<4>(rnd); in createTexture() local
1104 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
1517 Vec4 colorA = randomVector<4>(rnd); in createTexture() local
1522 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
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H A Des2fShaderTextureFunctionTests.cpp363 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() local
367 …llWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize >> level), colorA, in initTexture()
405 Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
410 de::max(1, baseCellSize >> level), colorA, colorB); in initTexture()
H A Des2fTextureFilteringTests.cpp205 uint32_t colorA = 0xff000000 | rgb; in init() local
210 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
495 uint32_t colorA = 0xff000000 | rgb; in init() local
500 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
H A Des2fVertexTextureTests.cpp616 const uint32_t colorA = 0xff000000 | rgb; in init() local
621 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
948 const uint32_t colorA = 0xff000000 | rgb; in init() local
953 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fTextureSpecificationTests.cpp462 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in createTexture() local
468 4, colorA, colorB); in createTexture()
560 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in createTexture() local
567 4, colorA, colorB); in createTexture()
696 const Vec4 colorA = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
701 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB); in createTexture()
H A Des31fTextureFormatTests.cpp344 tcu::Vec4 colorA(spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w()); in init() local
360 … << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient" << TestLog::EndMessage; in init()
365 tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB); in init()
H A Des31fTextureFilteringTests.cpp257 const uint32_t colorA = 0xff000000 | rgb; in init() local
262 … tcu::RGBA(colorA).toVec() * cScale + cBias, tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
/aosp_15_r20/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
H A DRuntimeShaderTests.kt454 val colorA = Color.valueOf(0.75f, 0.25f, 0.0f, 1.0f) in <lambda>() constant
457 shader.setColorUniform("inputColorA", colorA) in <lambda>()
461 val linearColorA = colorA.convert(linearExtendedSRGB) in <lambda>()
/aosp_15_r20/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp175 uint32_t colorA = 0xff000000 | rgb; in init() local
180 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
466 uint32_t colorA = 0xff000000 | rgb; in init() local
471 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
/aosp_15_r20/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp166 uint32_t colorA = 0xff000000 | rgb; in init() local
171 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
456 uint32_t colorA = 0xff000000 | rgb; in init() local
461 tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DBindUniformLocationTest.cpp237 static const float colorA[] = { in TEST_P() local
251 glUniform2fv(colorALocation, 4, colorA); in TEST_P()
/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/tests/
H A DRenderEngineTest.cpp140 auto colorCompare = [tolerance](const uint8_t* colorA, const uint8_t* colorB) { in expectBufferColor() argument
145 return std::equal(colorA, colorA + 4, colorB, colorBitCompare); in expectBufferColor()
185 auto colorCompare = [](const uint8_t* colorA, const uint8_t* colorB) { in expectAlpha() argument
186 return colorA[3] == colorB[3]; in expectAlpha()
/aosp_15_r20/frameworks/base/libs/hwui/jni/
H A Dandroid_graphics_Canvas.cpp435 AutoJavaIntArray colorA(env, jcolors, colorIndex + vertexCount); in drawVertices() local
444 colors = colorA.ptr() + colorIndex; in drawVertices()
614 AutoJavaIntArray colorA(env, jcolors, colorIndex + ptCount); in drawBitmapMesh() local
620 colorA.ptr() + colorIndex, paint); in drawBitmapMesh()
/aosp_15_r20/external/deqp/modules/gles31/stress/
H A Des31sVertexAttributeBindingTests.cpp454 const tcu::Vec4 colorA(0.0f, 1.0f, 0.0f, 1.0f); in createBuffers() local
460 const tcu::Vec4 &color = ((x + y) % 2 == 0) ? (colorA) : (colorB); in createBuffers()
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/image/
H A DvktImageDepthStencilDescriptorTests.cpp403 float colorA; member
406 PushConstantData() : colorR(0.0f), colorG(0.0f), colorB(0.0f), colorA(0.0f), depth(0.0f) in PushConstantData()
414 , colorA(color.w()) in PushConstantData()

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