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Searched refs:UN32 (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/deqp/framework/common/
H A DtcuTexture.cpp1456 #define UN32(OFFS, COUNT) channelToUnormFloat(UI32(OFFS, COUNT), (COUNT)) in getPixel() macro
1486 return Vec4(UN32(22, 10), UN32(12, 10), UN32(2, 10), 1.0f); in getPixel()
1488 return swizzleGe(Vec4(UN32(0, 10), UN32(10, 10), UN32(20, 10), UN32(30, 2)), m_format.order, in getPixel()
1516 #undef UN32 in getPixel()