Searched refs:ShaderStorageBufferBindings (Results 1 – 5 of 5) sorted by relevance
56 binding = &st->ctx->ShaderStorageBufferBindings[ in st_bind_ssbos()
228 &st->ctx->ShaderStorageBufferBindings[ in st_feedback_draw_vbo()
1104 &ctx->ShaderStorageBufferBindings[i].BufferObject, in _mesa_init_buffer_objects()1106 ctx->ShaderStorageBufferBindings[i].Offset = -1; in _mesa_init_buffer_objects()1107 ctx->ShaderStorageBufferBindings[i].Size = -1; in _mesa_init_buffer_objects()1226 &ctx->ShaderStorageBufferBindings[i].BufferObject, in _mesa_free_buffer_objects()1665 bind_buffer(ctx, &ctx->ShaderStorageBufferBindings[index], in bind_shader_storage_buffer()1841 if (ctx->ShaderStorageBufferBindings[j].BufferObject == bufObj) { in delete_buffers()4326 set_buffer_binding(ctx, &ctx->ShaderStorageBufferBindings[first + i], in unbind_shader_storage_buffers()4484 &ctx->ShaderStorageBufferBindings[first + i]; in bind_shader_storage_buffers()
2697 buf = ctx->ShaderStorageBufferBindings[index].BufferObject; in find_value_indexed()2706 v->value_int = ctx->ShaderStorageBufferBindings[index].Offset < 0 ? 0 : in find_value_indexed()2707 ctx->ShaderStorageBufferBindings[index].Offset; in find_value_indexed()2715 v->value_int = ctx->ShaderStorageBufferBindings[index].Size < 0 ? 0 : in find_value_indexed()2716 ctx->ShaderStorageBufferBindings[index].Size; in find_value_indexed()
3469 ShaderStorageBufferBindings[MAX_COMBINED_SHADER_STORAGE_BUFFERS]; member