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Searched refs:Mat2x3 (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp61 using tcu::Mat2x3;
364 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2X3, tcu::Mat2x3);
666 inline tcu::Mat2x3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2X3>(const ShaderEvalContext &evalC… in getInputValue()
669 return tcu::Mat2x3(s_constInMat2x3[inputNdx]); in getInputValue()
750 inline tcu::Mat2x3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X3>(const ShaderEvalContext &eva… in getInputValue()
753 tcu::Mat2x3 m; in getInputValue()
856 inline tcu::Vec3 reduceToVec3(const tcu::Mat2x3 &value) in reduceToVec3()
1798 Mat2x3 matrix = Mat2x3(dataPtr); in addMatrixUniform()
2135 writeMatrixConstructor<2, 3>(op, Mat2x3(s_constInMat2x3[inNdx])); in setupShader()
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp66 using tcu::Mat2x3;
370 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2X3, tcu::Mat2x3);
672 inline tcu::Mat2x3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2X3>(const ShaderEvalContext &evalC… in getInputValue()
675 return tcu::Mat2x3(s_constInMat2x3[inputNdx]); in getInputValue()
756 inline tcu::Mat2x3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X3>(const ShaderEvalContext &eva… in getInputValue()
759 tcu::Mat2x3 m; in getInputValue()
862 inline tcu::Vec3 reduceToVec3(const tcu::Mat2x3 &value) in reduceToVec3()
1847 writeMatrixConstructor<2, 3>(op, Mat2x3(s_constInMat2x3[inNdx])); in init()
/aosp_15_r20/external/deqp/framework/opengl/
H A DgluShaderUtil.hpp463 struct DataTypeTraits<tcu::Mat2x3>
/aosp_15_r20/external/deqp/framework/common/
H A DtcuMatrix.hpp496 typedef Matrix<float, 3, 2> Mat2x3; typedef