/aosp_15_r20/external/angle/src/tests/gl_tests/gles1/ |
H A D | MaterialsTest.cpp | 63 glGetMaterialfv(GL_FRONT, pnames[i], &actualColor.R); in TEST_P() 68 glGetMaterialfv(GL_FRONT, GL_SHININESS, &actualShininess); in TEST_P() 76 glGetMaterialfv(GL_FRONT, 0, nullptr); in TEST_P() 85 glMaterialfv(GL_FRONT, GL_AMBIENT, nullptr); in TEST_P() 119 glGetMaterialfv(GL_FRONT, pnames[i], &actualColor.R); in TEST_P() 126 glGetMaterialfv(GL_FRONT, GL_SHININESS, &actualShininess); in TEST_P()
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H A D | ColorMaterialTest.cpp | 47 glGetMaterialfv(GL_FRONT, GL_AMBIENT, ambient.data()); in TEST_P() 50 glGetMaterialfv(GL_FRONT, GL_DIFFUSE, diffuse.data()); in TEST_P() 66 glGetMaterialfv(GL_FRONT, GL_AMBIENT, ambient.data()); in TEST_P() 69 glGetMaterialfv(GL_FRONT, GL_DIFFUSE, diffuse.data()); in TEST_P()
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/aosp_15_r20/external/mesa3d/src/mesa/main/ |
H A D | stencil.c | 383 if (face == GL_FRONT || face == GL_BACK) { in _mesa_ActiveStencilFaceEXT() 384 ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; in _mesa_ActiveStencilFaceEXT() 409 if (face != GL_FRONT) { in stencil_op_separate() 456 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate() 479 if (face != GL_FRONT) { in stencil_func_separate() 506 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate() 530 if (face != GL_FRONT) { in stencil_mask_separate() 553 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilMaskSeparate()
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H A D | buffers.c | 119 buffer = GL_FRONT; in _mesa_back_to_front_if_single_buffered() 146 case GL_FRONT: in draw_buffer_enum_to_bitmask() 208 case GL_FRONT: in read_buffer_enum_to_index() 503 } else if (buffers[output] == GL_FRONT || in draw_buffers()
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H A D | polygon.c | 64 mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) { in cull_face() 186 case GL_FRONT: in polygon_mode()
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H A D | attrib.c | 959 TEST_AND_CALL1_SEL(Polygon.FrontMode, PolygonMode, GL_FRONT); in _mesa_PopAttrib() 1011 ? GL_BACK : GL_FRONT); in _mesa_PopAttrib() 1014 _mesa_StencilFuncSeparate(GL_FRONT, in _mesa_PopAttrib() 1018 TEST_AND_CALL1_SEL(Stencil.WriteMask[0], StencilMaskSeparate, GL_FRONT); in _mesa_PopAttrib() 1019 _mesa_StencilOpSeparate(GL_FRONT, attr->Stencil.FailFunc[0], in _mesa_PopAttrib()
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H A D | context.c | 1406 buffer = GL_FRONT; in handle_first_current() 1421 buffer = GL_FRONT; in handle_first_current() 1556 if (newCtx->ReadBuffer->ColorReadBuffer == GL_FRONT) in _mesa_make_current()
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H A D | light.c | 644 if (face==GL_FRONT) { in _mesa_material_bitmask() 831 if (face==GL_FRONT) { in _mesa_GetMaterialfv() 885 if (face==GL_FRONT) { in _mesa_GetMaterialiv()
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H A D | framebuffer.c | 133 fb->ColorDrawBuffer[0] = GL_FRONT; in _mesa_initialize_window_framebuffer() 135 fb->ColorReadBuffer = GL_FRONT; in _mesa_initialize_window_framebuffer()
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeFragmentApiTests.cpp | 95 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init() 120 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init() 122 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init() 124 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
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H A D | es2fIntegerStateQueryTests.cpp | 859 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test() 2252 "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT))); in init() 2319 stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT))); in init() 2337 "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT))); in init() 2366 "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT))); in init() 2396 "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT))); in init()
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | DifferentStencilMasksTest.cpp | 57 glStencilMaskSeparate(GL_FRONT, 0x00ff); in TEST_P() 70 glStencilMaskSeparate(GL_FRONT, 0x0001); in TEST_P() 91 glStencilMaskSeparate(GL_FRONT, 0x0001); in TEST_P()
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H A D | PolygonModeTest.cpp | 126 glPolygonModeNV(GL_FRONT, GL_FILL_NV); in TEST_P() 200 glPolygonModeANGLE(GL_FRONT, GL_FILL_ANGLE); in TEST_P()
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H A D | StateChangeTest.cpp | 3805 glCullFace(GL_FRONT); in TEST_P() 6781 glCullFace(frontFace == GL_CCW ? GL_BACK : GL_FRONT); in drawToFboWithCulling() 8856 glStencilMaskSeparate(GL_FRONT, 0xF0); in TEST_P() 8859 glStencilFuncSeparate(GL_FRONT, GL_EQUAL, 0xB9, 0x7C); in TEST_P() 8860 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_REPLACE); in TEST_P() 8899 glStencilFuncSeparate(GL_FRONT, GL_EQUAL, 0x3D, 0x33); in TEST_P() 8901 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_KEEP); in TEST_P() 8950 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_REPLACE); in TEST_P() 8958 glStencilMaskSeparate(GL_FRONT, 0xF0); in TEST_P() 8959 glStencilFuncSeparate(GL_FRONT, GL_ALWAYS, 0x39, 0xFF); in TEST_P() [all …]
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeFragmentApiTests.cpp | 103 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init() 128 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init() 130 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init() 132 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
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H A D | es3fIntegerStateQueryTests.cpp | 1155 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test() 2696 const GLenum colorAttachment = isGlCore45 ? GL_FRONT : GL_BACK; in test() 2757 const GLint validInitialValues[] = {GL_FRONT, GL_BACK, GL_NONE}; in test() 3062 "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT))); in init() 3129 stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT))); in init() 3147 "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT))); in init() 3176 "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT))); in init() 3206 "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT))); in init()
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/aosp_15_r20/external/deqp/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 222 ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK})) in init() 288 … ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLboolean, ARG_LIST({GL_TRUE, GL_FALSE})) in init() 318 ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLenum, in init() 324 ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLenum, in init()
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/aosp_15_r20/external/mesa3d/src/glx/apple/ |
H A D | apple_xgl_api_stereo.c | 66 case GL_FRONT: in __applegl_glDrawBuffer() 101 else if (GL_FRONT == bufs[i]) { in __applegl_glDrawBuffers()
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeFragmentApiTests.cpp | 97 ctx.glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in stencil_func_separate() 125 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in stencil_op_separate() 127 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in stencil_op_separate() 129 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in stencil_op_separate()
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/aosp_15_r20/external/deqp/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 258 ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK})) in init() 324 … ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLboolean, ARG_LIST({GL_TRUE, GL_FALSE})) in init() 360 ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLenum, in init() 366 ARG_LIST({GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}), GLenum, in init()
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/aosp_15_r20/external/mesa3d/docs/_extra/specs/ |
H A D | MESA_configless_context.spec | 115 raise an error, change the drawbuffer state to GL_FRONT or just do 116 nothing, expecting the application to set GL_FRONT drawbuffer before
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/aosp_15_r20/frameworks/rs/driver/ |
H A D | rsdProgramRaster.cpp | 43 RSD_CALL_GL(glCullFace, GL_FRONT); in rsdProgramRasterSetActive()
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/aosp_15_r20/external/mesa3d/docs/ |
H A D | osmesa.rst | 6 dependencies. That is, the GL_FRONT colorbuffer is actually a buffer in
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/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | GLEScontext.cpp | 907 GLenum face = i == StencilFront ? GL_FRONT in postLoadRestoreCtx() 1628 setStencilFuncSeparate(GL_FRONT, func, ref, mask); in setStencilFuncSeparate() 1634 case GL_FRONT: in setStencilFuncSeparate() 1650 setStencilMaskSeparate(GL_FRONT, mask); in setStencilMaskSeparate() 1656 case GL_FRONT: in setStencilMaskSeparate() 1671 setStencilOpSeparate(GL_FRONT, fail, zfail, zpass); in setStencilOpSeparate() 1677 case GL_FRONT: in setStencilOpSeparate()
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/aosp_15_r20/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotTesting.h | 56 static const GLenum kGLES2CullFaceModes[] = {GL_BACK, GL_FRONT,
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