/aosp_15_r20/external/angle/src/tests/perf_tests/ |
H A D | BlitFramebufferPerf.cpp | 24 DEPTH_STENCIL enumerator 37 case BufferType::DEPTH_STENCIL: in BufferTypeString() 54 case BufferType::DEPTH_STENCIL: in BufferTypeMask() 71 case BufferType::DEPTH_STENCIL: in BufferTypeFormat() 88 case BufferType::DEPTH_STENCIL: in BufferTypeAttachment() 217 case BufferType::DEPTH_STENCIL: in drawBenchmark() 256 D3D11(BufferType::DEPTH_STENCIL, 0), 260 D3D11(BufferType::DEPTH_STENCIL, 2), 264 Vulkan(BufferType::DEPTH_STENCIL, 0), 268 Vulkan(BufferType::DEPTH_STENCIL, 2));
|
/aosp_15_r20/external/angle/extensions/ |
H A D | ANGLE_stencil_texturing.txt | 61 sampler types, the texture object's internal format is DEPTH_STENCIL, 67 format is DEPTH_STENCIL." 72 internal format is DEPTH_STENCIL and the value of 76 of DEPTH_STENCIL can read the stencil value as described in section 97 "If the texture image has a base internal format of DEPTH_STENCIL, then 117 "* The internal format of the texture is DEPTH_STENCIL, the value of 133 If the base internal format is DEPTH_STENCIL and the value of
|
H A D | ANGLE_get_image.txt | 120 If <format> is DEPTH_COMPONENT, DEPTH_STENCIL, or STENCIL_INDEX, then 167 DEPTH_COMPONENT or DEPTH_STENCIL. 169 * <format> is DEPTH_STENCIL and the base internal format is not DEPTH_- 173 STENCIL_INDEX or DEPTH_STENCIL.
|
/aosp_15_r20/external/mesa3d/src/panfrost/lib/genxml/ |
H A D | decode.c | 464 MAP_ADDR(ctx, DEPTH_STENCIL, addr, cl); in GENX() 465 pan_unpack(cl, DEPTH_STENCIL, desc); in GENX() 466 DUMP_UNPACKED(ctx, DEPTH_STENCIL, desc, "Depth/stencil"); in GENX()
|
H A D | decode_csf.c | 230 DUMP_ADDR(ctx, DEPTH_STENCIL, cs_get_u64(qctx, 52), "Depth/stencil"); in pandecode_run_tiling() 368 DUMP_ADDR(ctx, DEPTH_STENCIL, cs_get_u64(qctx, 52), "Depth/stencil"); in pandecode_run_idvs()
|
/aosp_15_r20/external/deqp/doc/testspecs/GLES3/ |
H A D | functional.texture.format.txt | 29 - DEPTH_COMPONENT, DEPTH_STENCIL
|
/aosp_15_r20/external/mesa3d/docs/_extra/specs/OLD/ |
H A D | MESA_packed_depth_stencil.spec | 99 DEPTH_STENCIL Depth, Depth component, stencil index.
|
/aosp_15_r20/external/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_cmdstream.c | 791 pan_pool_alloc_desc(&batch->pool.base, DEPTH_STENCIL); in panfrost_emit_depth_stencil() 794 pan_pack(&dynamic, DEPTH_STENCIL, cfg) { in panfrost_emit_depth_stencil() 813 pan_merge(dynamic, zsa->desc, DEPTH_STENCIL); in panfrost_emit_depth_stencil() 814 memcpy(T.cpu, &dynamic, pan_size(DEPTH_STENCIL)); in panfrost_emit_depth_stencil() 3562 pan_pack_nodefaults(&so->desc, DEPTH_STENCIL, cfg) { in panfrost_create_depth_stencil_state()
|
/aosp_15_r20/external/mesa3d/src/panfrost/lib/ |
H A D | pan_blitter.c | 1054 struct panfrost_ptr zsd = pan_pool_alloc_desc(pool, DEPTH_STENCIL); in pan_blitter_emit_zs() 1056 pan_pack(zsd.cpu, DEPTH_STENCIL, cfg) { in pan_blitter_emit_zs()
|
/aosp_15_r20/external/mesa3d/src/panfrost/vulkan/csf/ |
H A D | panvk_vX_cmd_draw.c | 944 struct panfrost_ptr zsd = panvk_cmd_alloc_desc(cmdbuf, DEPTH_STENCIL); in prepare_ds() 948 pan_pack(zsd.cpu, DEPTH_STENCIL, cfg) { in prepare_ds()
|
/aosp_15_r20/external/mesa3d/docs/relnotes/ |
H A D | 20.2.0.rst | 2444 - st/mesa: optimize DEPTH_STENCIL copies using fragment shader
|
H A D | 22.2.0.rst | 2996 - anv: Stop merging DEPTH_STENCIL state
|
/aosp_15_r20/development/tools/repo_diff/service/repodiff/persistence/filesystem/testdata/ |
H A D | commit.csv | 55895 …esa3d,[email protected],intel/blorp: Emit more complete DEPTH_STENCIL state 68361 …sa3d,[email protected],intel/blorp: Unify the DEPTH_STENCIL emit code acro…
|