Searched refs:BEGIN_WRITE_UNIFORMS (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/skia/src/gpu/graphite/ |
H A D | KeyHelpers.cpp | 123 #define BEGIN_WRITE_UNIFORMS(gatherer, dict, codeSnippetID) \ macro 129 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kSolidColorShader) in add_solid_uniform_data() 151 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kRGBPaintColor) in add_rgb_paint_color_uniform_data() 158 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kAlphaOnlyPaintColor) in add_alpha_only_paint_color_uniform_data() 244 BEGIN_WRITE_UNIFORMS(gatherer, dict, codeSnippetID) in add_linear_gradient_uniform_data() 255 BEGIN_WRITE_UNIFORMS(gatherer, dict, codeSnippetID) in add_radial_gradient_uniform_data() 266 BEGIN_WRITE_UNIFORMS(gatherer, dict, codeSnippetID) in add_sweep_gradient_uniform_data() 279 BEGIN_WRITE_UNIFORMS(gatherer, dict, codeSnippetID) in add_conical_gradient_uniform_data() 487 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kLocalMatrixShader) in add_localmatrixshader_uniform_data() 599 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kImageShader) in add_image_uniform_data() [all …]
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