1 /*
2  * This file is auto-generated.  DO NOT MODIFY.
3  * Using: out/host/linux-x86/bin/aidl --lang=ndk -Weverything -Wno-missing-permission-annotation --structured --version 4 --hash notfrozen -t --stability vintf --min_sdk_version current -pout/soong/.intermediates/hardware/interfaces/graphics/common/aidl/android.hardware.graphics.common_interface/6/preprocessed.aidl -pout/soong/.intermediates/hardware/interfaces/common/aidl/android.hardware.common_interface/2/preprocessed.aidl -pout/soong/.intermediates/hardware/interfaces/drm/common/aidl/android.hardware.drm.common_interface/1/preprocessed.aidl --previous_api_dir=hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/3 --previous_hash d24fcd9648b8b2e7287f9238eee9180244612c10 --ninja -d out/soong/.intermediates/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V4-ndk-source/gen/staging/android/hardware/graphics/composer3/Luts.cpp.d -h out/soong/.intermediates/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V4-ndk-source/gen/include/staging -o out/soong/.intermediates/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V4-ndk-source/gen/staging -Nhardware/interfaces/graphics/composer/aidl hardware/interfaces/graphics/composer/aidl/android/hardware/graphics/composer3/Luts.aidl
4  *
5  * DO NOT CHECK THIS FILE INTO A CODE TREE (e.g. git, etc..).
6  * ALWAYS GENERATE THIS FILE FROM UPDATED AIDL COMPILER
7  * AS A BUILD INTERMEDIATE ONLY. THIS IS NOT SOURCE CODE.
8  */
9 #pragma once
10 
11 #include <cstdint>
12 #include <memory>
13 #include <optional>
14 #include <string>
15 #include <vector>
16 #include <android/binder_interface_utils.h>
17 #include <android/binder_parcelable_utils.h>
18 #include <android/binder_to_string.h>
19 #include <aidl/android/hardware/graphics/composer3/LutProperties.h>
20 #ifdef BINDER_STABILITY_SUPPORT
21 #include <android/binder_stability.h>
22 #endif  // BINDER_STABILITY_SUPPORT
23 
24 namespace aidl::android::hardware::graphics::composer3 {
25 class LutProperties;
26 }  // namespace aidl::android::hardware::graphics::composer3
27 namespace aidl {
28 namespace android {
29 namespace hardware {
30 namespace graphics {
31 namespace composer3 {
32 class Luts {
33 public:
34   typedef std::false_type fixed_size;
35   static const char* descriptor;
36 
37   ::ndk::ScopedFileDescriptor pfd;
38   std::optional<std::vector<int32_t>> offsets;
39   std::vector<::aidl::android::hardware::graphics::composer3::LutProperties> lutProperties;
40 
41   binder_status_t readFromParcel(const AParcel* parcel);
42   binder_status_t writeToParcel(AParcel* parcel) const;
43 
44   inline bool operator==(const Luts& _rhs) const {
45     return std::tie(pfd, offsets, lutProperties) == std::tie(_rhs.pfd, _rhs.offsets, _rhs.lutProperties);
46   }
47   inline bool operator<(const Luts& _rhs) const {
48     return std::tie(pfd, offsets, lutProperties) < std::tie(_rhs.pfd, _rhs.offsets, _rhs.lutProperties);
49   }
50   inline bool operator!=(const Luts& _rhs) const {
51     return !(*this == _rhs);
52   }
53   inline bool operator>(const Luts& _rhs) const {
54     return _rhs < *this;
55   }
56   inline bool operator>=(const Luts& _rhs) const {
57     return !(*this < _rhs);
58   }
59   inline bool operator<=(const Luts& _rhs) const {
60     return !(_rhs < *this);
61   }
62 
63   static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_VINTF;
toString()64   inline std::string toString() const {
65     std::ostringstream _aidl_os;
66     _aidl_os << "Luts{";
67     _aidl_os << "pfd: " << ::android::internal::ToString(pfd);
68     _aidl_os << ", offsets: " << ::android::internal::ToString(offsets);
69     _aidl_os << ", lutProperties: " << ::android::internal::ToString(lutProperties);
70     _aidl_os << "}";
71     return _aidl_os.str();
72   }
73 };
74 }  // namespace composer3
75 }  // namespace graphics
76 }  // namespace hardware
77 }  // namespace android
78 }  // namespace aidl
79