1 /* 2 * This file is auto-generated. DO NOT MODIFY. 3 * Using: out/host/linux-x86/bin/aidl --lang=ndk -Weverything -Wno-missing-permission-annotation --structured --version 4 --hash notfrozen -t --stability vintf --min_sdk_version current -pout/soong/.intermediates/hardware/interfaces/graphics/common/aidl/android.hardware.graphics.common_interface/6/preprocessed.aidl -pout/soong/.intermediates/hardware/interfaces/common/aidl/android.hardware.common_interface/2/preprocessed.aidl -pout/soong/.intermediates/hardware/interfaces/drm/common/aidl/android.hardware.drm.common_interface/1/preprocessed.aidl --previous_api_dir=hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/3 --previous_hash d24fcd9648b8b2e7287f9238eee9180244612c10 --ninja -d out/soong/.intermediates/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V4-ndk-source/gen/staging/android/hardware/graphics/composer3/Luts.cpp.d -h out/soong/.intermediates/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V4-ndk-source/gen/include/staging -o out/soong/.intermediates/hardware/interfaces/graphics/composer/aidl/android.hardware.graphics.composer3-V4-ndk-source/gen/staging -Nhardware/interfaces/graphics/composer/aidl hardware/interfaces/graphics/composer/aidl/android/hardware/graphics/composer3/Luts.aidl 4 * 5 * DO NOT CHECK THIS FILE INTO A CODE TREE (e.g. git, etc..). 6 * ALWAYS GENERATE THIS FILE FROM UPDATED AIDL COMPILER 7 * AS A BUILD INTERMEDIATE ONLY. THIS IS NOT SOURCE CODE. 8 */ 9 #pragma once 10 11 #include <cstdint> 12 #include <memory> 13 #include <optional> 14 #include <string> 15 #include <vector> 16 #include <android/binder_interface_utils.h> 17 #include <android/binder_parcelable_utils.h> 18 #include <android/binder_to_string.h> 19 #include <aidl/android/hardware/graphics/composer3/LutProperties.h> 20 #ifdef BINDER_STABILITY_SUPPORT 21 #include <android/binder_stability.h> 22 #endif // BINDER_STABILITY_SUPPORT 23 24 namespace aidl::android::hardware::graphics::composer3 { 25 class LutProperties; 26 } // namespace aidl::android::hardware::graphics::composer3 27 namespace aidl { 28 namespace android { 29 namespace hardware { 30 namespace graphics { 31 namespace composer3 { 32 class Luts { 33 public: 34 typedef std::false_type fixed_size; 35 static const char* descriptor; 36 37 ::ndk::ScopedFileDescriptor pfd; 38 std::optional<std::vector<int32_t>> offsets; 39 std::vector<::aidl::android::hardware::graphics::composer3::LutProperties> lutProperties; 40 41 binder_status_t readFromParcel(const AParcel* parcel); 42 binder_status_t writeToParcel(AParcel* parcel) const; 43 44 inline bool operator==(const Luts& _rhs) const { 45 return std::tie(pfd, offsets, lutProperties) == std::tie(_rhs.pfd, _rhs.offsets, _rhs.lutProperties); 46 } 47 inline bool operator<(const Luts& _rhs) const { 48 return std::tie(pfd, offsets, lutProperties) < std::tie(_rhs.pfd, _rhs.offsets, _rhs.lutProperties); 49 } 50 inline bool operator!=(const Luts& _rhs) const { 51 return !(*this == _rhs); 52 } 53 inline bool operator>(const Luts& _rhs) const { 54 return _rhs < *this; 55 } 56 inline bool operator>=(const Luts& _rhs) const { 57 return !(*this < _rhs); 58 } 59 inline bool operator<=(const Luts& _rhs) const { 60 return !(_rhs < *this); 61 } 62 63 static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_VINTF; toString()64 inline std::string toString() const { 65 std::ostringstream _aidl_os; 66 _aidl_os << "Luts{"; 67 _aidl_os << "pfd: " << ::android::internal::ToString(pfd); 68 _aidl_os << ", offsets: " << ::android::internal::ToString(offsets); 69 _aidl_os << ", lutProperties: " << ::android::internal::ToString(lutProperties); 70 _aidl_os << "}"; 71 return _aidl_os.str(); 72 } 73 }; 74 } // namespace composer3 75 } // namespace graphics 76 } // namespace hardware 77 } // namespace android 78 } // namespace aidl 79