Lines Matching refs:rsc

45 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) {  in rsrBindTexture()  argument
48 pf->bindTexture(rsc, slot, a); in rsrBindTexture()
51 void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindConstant() argument
54 pf->bindAllocation(rsc, a, slot); in rsrBindConstant()
57 void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) { in rsrBindConstant() argument
60 pv->bindAllocation(rsc, a, slot); in rsrBindConstant()
63 void rsrBindSampler(Context *rsc, ProgramFragment *pf, uint32_t slot, Sampler *s) { in rsrBindSampler() argument
66 pf->bindSampler(rsc, slot, s); in rsrBindSampler()
69 void rsrBindProgramStore(Context *rsc, ProgramStore *ps) { in rsrBindProgramStore() argument
71 rsc->setProgramStore(ps); in rsrBindProgramStore()
74 void rsrBindProgramFragment(Context *rsc, ProgramFragment *pf) { in rsrBindProgramFragment() argument
76 rsc->setProgramFragment(pf); in rsrBindProgramFragment()
79 void rsrBindProgramVertex(Context *rsc, ProgramVertex *pv) { in rsrBindProgramVertex() argument
81 rsc->setProgramVertex(pv); in rsrBindProgramVertex()
84 void rsrBindProgramRaster(Context *rsc, ProgramRaster *pr) { in rsrBindProgramRaster() argument
86 rsc->setProgramRaster(pr); in rsrBindProgramRaster()
89 void rsrBindFrameBufferObjectColorTarget(Context *rsc, Allocation *a, uint32_t slot) { in rsrBindFrameBufferObjectColorTarget() argument
91 rsc->mFBOCache.bindColorTarget(rsc, a, slot); in rsrBindFrameBufferObjectColorTarget()
92 rsc->mStateVertex.updateSize(rsc); in rsrBindFrameBufferObjectColorTarget()
95 void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) { in rsrBindFrameBufferObjectDepthTarget() argument
97 rsc->mFBOCache.bindDepthTarget(rsc, a); in rsrBindFrameBufferObjectDepthTarget()
98 rsc->mStateVertex.updateSize(rsc); in rsrBindFrameBufferObjectDepthTarget()
101 void rsrClearFrameBufferObjectColorTarget(Context *rsc, uint32_t slot) { in rsrClearFrameBufferObjectColorTarget() argument
102 rsc->mFBOCache.bindColorTarget(rsc, nullptr, slot); in rsrClearFrameBufferObjectColorTarget()
103 rsc->mStateVertex.updateSize(rsc); in rsrClearFrameBufferObjectColorTarget()
106 void rsrClearFrameBufferObjectDepthTarget(Context *rsc) { in rsrClearFrameBufferObjectDepthTarget() argument
107 rsc->mFBOCache.bindDepthTarget(rsc, nullptr); in rsrClearFrameBufferObjectDepthTarget()
108 rsc->mStateVertex.updateSize(rsc); in rsrClearFrameBufferObjectDepthTarget()
111 void rsrClearFrameBufferObjectTargets(Context *rsc) { in rsrClearFrameBufferObjectTargets() argument
112 rsc->mFBOCache.resetAll(rsc); in rsrClearFrameBufferObjectTargets()
113 rsc->mStateVertex.updateSize(rsc); in rsrClearFrameBufferObjectTargets()
120 void rsrVpLoadProjectionMatrix(Context *rsc, const rsc_Matrix *m) { in rsrVpLoadProjectionMatrix() argument
121 rsc->getProgramVertex()->setProjectionMatrix(rsc, m); in rsrVpLoadProjectionMatrix()
124 void rsrVpLoadModelMatrix(Context *rsc, const rsc_Matrix *m) { in rsrVpLoadModelMatrix() argument
125 rsc->getProgramVertex()->setModelviewMatrix(rsc, m); in rsrVpLoadModelMatrix()
128 void rsrVpLoadTextureMatrix(Context *rsc, const rsc_Matrix *m) { in rsrVpLoadTextureMatrix() argument
129 rsc->getProgramVertex()->setTextureMatrix(rsc, m); in rsrVpLoadTextureMatrix()
132 void rsrPfConstantColor(Context *rsc, ProgramFragment *pf, in rsrPfConstantColor() argument
135 pf->setConstantColor(rsc, r, g, b, a); in rsrPfConstantColor()
138 void rsrVpGetProjectionMatrix(Context *rsc, rsc_Matrix *m) { in rsrVpGetProjectionMatrix() argument
139 rsc->getProgramVertex()->getProjectionMatrix(rsc, m); in rsrVpGetProjectionMatrix()
147 void rsrDrawPath(Context *rsc, Path *sm) { in rsrDrawPath() argument
151 void rsrDrawMesh(Context *rsc, Mesh *sm) { in rsrDrawMesh() argument
153 if (!rsc->setupCheck()) { in rsrDrawMesh()
156 sm->render(rsc); in rsrDrawMesh()
159 void rsrDrawMeshPrimitive(Context *rsc, Mesh *sm, uint32_t primIndex) { in rsrDrawMeshPrimitive() argument
161 if (!rsc->setupCheck()) { in rsrDrawMeshPrimitive()
164 sm->renderPrimitive(rsc, primIndex); in rsrDrawMeshPrimitive()
167 void rsrDrawMeshPrimitiveRange(Context *rsc, Mesh *sm, uint32_t primIndex, in rsrDrawMeshPrimitiveRange() argument
170 if (!rsc->setupCheck()) { in rsrDrawMeshPrimitiveRange()
173 sm->renderPrimitiveRange(rsc, primIndex, start, len); in rsrDrawMeshPrimitiveRange()
176 void rsrMeshComputeBoundingBox(Context *rsc, Mesh *sm, in rsrMeshComputeBoundingBox() argument
180 sm->computeBBox(rsc); in rsrMeshComputeBoundingBox()
195 void rsrColor(Context *rsc, float r, float g, float b, float a) { in rsrColor() argument
196 ProgramFragment *pf = rsc->getProgramFragment(); in rsrColor()
197 pf->setConstantColor(rsc, r, g, b, a); in rsrColor()
200 void rsrPrepareClear(Context *rsc) { in rsrPrepareClear() argument
201 rsc->mFBOCache.setup(rsc); in rsrPrepareClear()
202 rsc->setupProgramStore(); in rsrPrepareClear()
205 uint32_t rsrGetWidth(Context *rsc) { in rsrGetWidth() argument
206 return rsc->getWidth(); in rsrGetWidth()
209 uint32_t rsrGetHeight(Context *rsc) { in rsrGetHeight() argument
210 return rsc->getHeight(); in rsrGetHeight()
213 void rsrDrawTextAlloc(Context *rsc, Allocation *a, int x, int y) { in rsrDrawTextAlloc() argument
214 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); in rsrDrawTextAlloc()
216 rsc->mStateFont.renderText(text, allocSize, x, y); in rsrDrawTextAlloc()
217 rsc->mHal.funcs.allocation.unlock1D(rsc, a); in rsrDrawTextAlloc()
220 void rsrDrawText(Context *rsc, const char *text, int x, int y) { in rsrDrawText() argument
222 rsc->mStateFont.renderText(text, textLen, x, y); in rsrDrawText()
241 void rsrMeasureTextAlloc(Context *rsc, Allocation *a, in rsrMeasureTextAlloc() argument
244 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); in rsrMeasureTextAlloc()
247 rsc->mStateFont.measureText(text, textLen, &metrics); in rsrMeasureTextAlloc()
249 rsc->mHal.funcs.allocation.unlock1D(rsc, a); in rsrMeasureTextAlloc()
252 void rsrMeasureText(Context *rsc, const char *text, in rsrMeasureText() argument
256 rsc->mStateFont.measureText(text, textLen, &metrics); in rsrMeasureText()
260 void rsrBindFont(Context *rsc, Font *font) { in rsrBindFont() argument
262 rsi_ContextBindFont(rsc, font); in rsrBindFont()
265 void rsrFontColor(Context *rsc, float r, float g, float b, float a) { in rsrFontColor() argument
266 rsc->mStateFont.setFontColor(r, g, b, a); in rsrFontColor()