Lines Matching refs:ginfo

2777     gui::StaticDisplayInfo ginfo;  in getStaticDisplayInfo()  local
2779 ComposerServiceAIDL::getComposerService()->getStaticDisplayInfo(displayId, &ginfo); in getStaticDisplayInfo()
2782 outInfo->connectionType = static_cast<ui::DisplayConnectionType>(ginfo.connectionType); in getStaticDisplayInfo()
2783 outInfo->density = ginfo.density; in getStaticDisplayInfo()
2784 outInfo->secure = ginfo.secure; in getStaticDisplayInfo()
2785 outInfo->installOrientation = static_cast<ui::Rotation>(ginfo.installOrientation); in getStaticDisplayInfo()
2787 if (const std::optional<gui::DeviceProductInfo> dpi = ginfo.deviceProductInfo) { in getStaticDisplayInfo()
2826 void SurfaceComposerClient::getDynamicDisplayInfoInternal(gui::DynamicDisplayInfo& ginfo, in getDynamicDisplayInfoInternal() argument
2830 outInfo->supportedDisplayModes.reserve(ginfo.supportedDisplayModes.size()); in getDynamicDisplayInfoInternal()
2831 for (const auto& mode : ginfo.supportedDisplayModes) { in getDynamicDisplayInfoInternal()
2850 outInfo->activeDisplayModeId = ginfo.activeDisplayModeId; in getDynamicDisplayInfoInternal()
2851 outInfo->renderFrameRate = ginfo.renderFrameRate; in getDynamicDisplayInfoInternal()
2854 outInfo->supportedColorModes.reserve(ginfo.supportedColorModes.size()); in getDynamicDisplayInfoInternal()
2855 for (const auto& cmode : ginfo.supportedColorModes) { in getDynamicDisplayInfoInternal()
2859 outInfo->activeColorMode = static_cast<ui::ColorMode>(ginfo.activeColorMode); in getDynamicDisplayInfoInternal()
2862 types.reserve(ginfo.hdrCapabilities.supportedHdrTypes.size()); in getDynamicDisplayInfoInternal()
2863 for (const auto& hdr : ginfo.hdrCapabilities.supportedHdrTypes) { in getDynamicDisplayInfoInternal()
2866 outInfo->hdrCapabilities = HdrCapabilities(types, ginfo.hdrCapabilities.maxLuminance, in getDynamicDisplayInfoInternal()
2867 ginfo.hdrCapabilities.maxAverageLuminance, in getDynamicDisplayInfoInternal()
2868 ginfo.hdrCapabilities.minLuminance); in getDynamicDisplayInfoInternal()
2870 outInfo->autoLowLatencyModeSupported = ginfo.autoLowLatencyModeSupported; in getDynamicDisplayInfoInternal()
2871 outInfo->gameContentTypeSupported = ginfo.gameContentTypeSupported; in getDynamicDisplayInfoInternal()
2872 outInfo->preferredBootDisplayMode = ginfo.preferredBootDisplayMode; in getDynamicDisplayInfoInternal()
2873 outInfo->hasArrSupport = ginfo.hasArrSupport; in getDynamicDisplayInfoInternal()
2874 outInfo->frameRateCategoryRate = ui::FrameRateCategoryRate(ginfo.frameRateCategoryRate.normal, in getDynamicDisplayInfoInternal()
2875 ginfo.frameRateCategoryRate.high); in getDynamicDisplayInfoInternal()
2877 outInfo->supportedRefreshRates.reserve(ginfo.supportedRefreshRates.size()); in getDynamicDisplayInfoInternal()
2878 for (const auto rate : ginfo.supportedRefreshRates) { in getDynamicDisplayInfoInternal()
2885 gui::DynamicDisplayInfo ginfo; in getDynamicDisplayInfoFromId() local
2888 &ginfo); in getDynamicDisplayInfoFromId()
2890 getDynamicDisplayInfoInternal(ginfo, outInfo); in getDynamicDisplayInfoFromId()
2897 gui::DynamicDisplayInfo ginfo; in getDynamicDisplayInfoFromToken() local
2900 &ginfo); in getDynamicDisplayInfoFromToken()
2902 getDynamicDisplayInfoInternal(ginfo, outInfo); in getDynamicDisplayInfoFromToken()