Lines Matching refs:bindingReqs

295 std::string get_node_texture_samplers(const ResourceBindingRequirements& bindingReqs,  in get_node_texture_samplers()  argument
329 result += EmitSamplerLayout(bindingReqs, binding); in get_node_texture_samplers()
335 result += get_node_texture_samplers(bindingReqs, child, binding, outDescs); in get_node_texture_samplers()
340 std::string emit_textures_and_samplers(const ResourceBindingRequirements& bindingReqs, in emit_textures_and_samplers() argument
346 result += get_node_texture_samplers(bindingReqs, n, binding, outDescs); in emit_textures_and_samplers()
630 const ResourceBindingRequirements& bindingReqs = caps->resourceBindingRequirements(); in generateFragmentSkSL() local
631 preamble += emit_intrinsic_uniforms(bindingReqs.fIntrinsicBufferBinding, in generateFragmentSkSL()
632 bindingReqs.fUniformBufferLayout); in generateFragmentSkSL()
635 preamble += emit_render_step_storage_buffer(bindingReqs.fRenderStepBufferBinding, in generateFragmentSkSL()
638 preamble += emit_render_step_uniforms(bindingReqs.fRenderStepBufferBinding, in generateFragmentSkSL()
639 bindingReqs.fUniformBufferLayout, in generateFragmentSkSL()
646 preamble += emit_paint_params_storage_buffer(bindingReqs.fPaintParamsBufferBinding, in generateFragmentSkSL()
652 preamble += emit_paint_params_uniforms(bindingReqs.fPaintParamsBufferBinding, in generateFragmentSkSL()
653 bindingReqs.fUniformBufferLayout, in generateFragmentSkSL()
664 bindingReqs.fGradientBufferBinding, in generateFragmentSkSL()
671 preamble += emit_textures_and_samplers(bindingReqs, fRootNodes, &binding, outDescs); in generateFragmentSkSL()
674 preamble += step->texturesAndSamplersSkSL(bindingReqs, &binding); in generateFragmentSkSL()
679 int renderStepSamplerCount = bindingReqs.fSeparateTextureAndSamplerBinding in generateFragmentSkSL()
688 preamble += EmitSamplerLayout(bindingReqs, &binding); in generateFragmentSkSL()
890 const ResourceBindingRequirements& bindingReqs = caps->resourceBindingRequirements(); in generateVertexSkSL() local
891 std::string sksl = emit_intrinsic_uniforms(bindingReqs.fIntrinsicBufferBinding, in generateVertexSkSL()
892 bindingReqs.fUniformBufferLayout); in generateVertexSkSL()
917 sksl += emit_render_step_storage_buffer(bindingReqs.fRenderStepBufferBinding, in generateVertexSkSL()
920 sksl += emit_render_step_uniforms(bindingReqs.fRenderStepBufferBinding, in generateVertexSkSL()
921 bindingReqs.fUniformBufferLayout, in generateVertexSkSL()