Lines Matching refs:numBytesToVerify
665 int numBytesToVerify = in verify() local
669 int numQuads = numBytesToVerify / numBytesInQuad; in verify()
673 de::toString(offset + curOffset + numBytesToVerify - 1); in verify()
675 DE_ASSERT(numBytesToVerify > 0 && numBytesToVerify % numBytesInQuad == 0); in verify()
677 DE_ASSERT(de::inRange(curOffset + numBytesToVerify, curOffset, numBytes)); in verify()
697 numVerified += isLeftoverBatch ? numRemaining : numBytesToVerify; in verify()
860 int numBytesToVerify = in verify() local
864 de::toString(offset + curOffset + numBytesToVerify - 1); in verify()
878 …glDrawElements(GL_LINE_STRIP, numBytesToVerify, GL_UNSIGNED_BYTE, (void *)(uintptr_t)(offset + cur… in verify()
882 … execVertexFetch(&fetchedPos[0], &positions[0], refPtr + offset + curOffset, numBytesToVerify); in verify()
883 … execVertexFetch(&fetchedColor[0], &colors[0], refPtr + offset + curOffset, numBytesToVerify); in verify()
897 glDrawArrays(GL_LINE_STRIP, 0, numBytesToVerify); in verify()
907 numVerified += isLeftoverBatch ? numRemaining : numBytesToVerify; in verify()